98 Rafał Strojny, Natalia Przesmycka
parallel with the conceptual work. The presented solution
was not subject to consultation or broader discussion. The
centrepiece of the playground will be a slide shaped like
a lighthouse. The project’s creators explain the idea as fol-
lows: The light of a lighthouse always serves as a guide
to a safe place, despite the turbulence and storms at sea.
And often, the healing process is like a vast ocean of raging
waves, from which a majestic tower with a light emerges –
the child’s return to health (Pop 2024; Szczebiot 2025). The
colours preferred by children are usually bright, saturated
hues with positive emotional associations; however, eec-
tive design of therapeutic spaces requires balancing visual
appeal with the need to limit sensory overload. This latter
condition is quite dicult to meet if the design relies on
the selection of ready-made elements (such as playground
equipment) while limiting the use of natural building ma-
terials. The analysed playground design does not provide
dedicated areas or amenities for passive recreation and rest,
nor does it reference the natural elements present in the
park in any way. Fundraising eorts for the playground’s
construction are currently ongoing.
Conclusions
The described process involves pre-design analyses
aimed at developing optimal solutions for the design of
healthcare spaces, in which identifying user preferences, ex-
ploring design alternatives, conducting survey evaluations,
and preparing for implementation formed a single, coherent,
planned research-and-design cycle.
The ndings were consistent with previous research indi
-
cating that the physical environment can shape patients’ ex-
periences and that paediatric users have specic age-related
and developmental needs. The present study did not assess
clinical or psychological outcomes; rather, it identied us-
ers’ preferences and translated them into design consider-
ations. The participatory process indicated that involving
users can help identify needs that may be dicult to capture
using standard design methods alone. The results indicate
that children expected hospital outdoor spaces to provide,
above all, safety, comfort, and opportunities for rest, while
play-oriented and recreational features were of secondary
importance. Sensory elements, contact with nature, physical
activity, and the creation of environments that facilitate the
normalization of daily experiences during hospitalization
were also important to participants.
The methodology employed – which included identify-
ing user preferences, developing design alternatives, eval-
uating them, and preparing solutions for implementation
– demonstrated the usefulness of the participatory model for
identifying user needs and translating them into design al-
ternatives. The research ndings indicate that design carried
out in collaboration with users can contribute to the devel-
opment of more responsive, user-friendly, and health-sup-
portive hospital environments that meet the actual needs of
children, parents, and medical sta.
Acknowledgments
The authors would like to thank the administration and sta of the Uni-
versity Children’s Hospital in Lublin for enabling this research, as well as
the students of the “Architecture of Health” Research Club for preparing
the graphic materials and providing organizational support for the study.
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