
Pop culture as an inspiration in the modern architecture. Chosen issues 85
element
5
; also, designs by Michael Graves, with a project
that was radical as regards its references to pop culture
Dolphin and Swan Hotels in Walt Disney Word complex
in Orlando from 1990 (Fig. 1), in which he employed
gures of dolphins and swans from Walt Disney stories as
sculptures forming the building’s façade.
Europe
In Europe, the inuences of pop culture on architec-
ture in the 1960s and at the beginnings of the 1970s had
a slightly less direct character.
The achievements of Archigram (ARCHItecture
TeleGRAM) group are very characteristic here. The group
consisted of six architects
6
who were fascinated with new
and futuristic visions of architecture. Their designs had
a theoretical character, the aim of which was to stimulate
reections on new architectural possibilities. The most
famous are the following: Walking city – a design of the
city which transfers like a steel creature; Suitalion – a city
clothes or a mega-structure design – Plug-in-City. The
group signicantly contributed to the form of presenta-
5
The most popular SITE project from this period is a Huston market
from 1974.
6
The Archigram was created by David Greene, Peter Cook, Mike
“Spider” Webb, Warren Chalk, Dennis Crompton and Ron Herron.
tion of the architectonic idea which strayed away from the
pompous and serious approach presented by modernists
and suggested the usage of comics and posters (Fig. 2)
imitated on pop culture heroes (superman, Spiderman).
Among experienced architects, there were no such
radical creators in Europe who would derive their visions
from pop culture. The book by R. Rossi L’achitettura del-
la citta turned out to be very important for the European
post-modernism; however, it was a serious essay which
presented the reasons of the modernist city crisis and at-
tempts to get out of it.
Nevertheless, there were also European experienced
architects who took advantage of pop motives in their
creative activity. Hans Hollein, an Austrian architect, in
the rst stage of his creative activity was the author of
several ne-scale solutions, mainly interiors, in which he
used pop iconography in a specic way. For example, he
designed the interiors in form of steel palms and cash desk
windows with the motives of Rolls-Royce dummy bars
in the Austrian Travel Agency in Vienna. He is also the
author of ideological designs in which sea ships were to
be placed in the interior. On the European ground, Venice
Biennale in 1980 turned out to be a breakthrough event,
in which functionalistic architecture was replaced by nar-
rative architecture.
Artists in architecture
The design presence of artists connected with pop in
architecture may constitute an interesting thread of rela-
tions between architecture and popular culture.
Frank O. Gehry is an architect who in his early works
used some particular ideas – ready made – the example
of which can be his own house in Santa Monica (Califor-
nia) built in the 1970s. He is also a co-author of the ofce
complex Chiat/Day/Mojo in Venice (California) built in
the years 1975–1991. The co-authors of this concept are
the artists connected with pop art: Claesem Oldenburg
and Coosje van Bruggen. The central part of the structure
constitutes a several-storey sculpture by Claesem Olden-
burg, which presents binoculars. Gehry himself also used
the contours of objects in his later designs, the example
of which can be a sh gure motive used in Fish Dance
Restaurant in Kobe (1987); Lewis House in Lyndhurstw
in Ohio (1989–1995) and Villa Olimpica in Barcelona
(1992).
An original combination of art and architecture was
suggested by Friedensreich Hunderwasser – an Austrian
painter, sculptor and performer. He is the author of the
architectural manifest Verschimmelungs-manifest gegen
den rationalismus in der architektur (1957) in which he
criticized functionalism in architecture. Hunderwasser’s
suggestions do not directly derive from pop iconography
but they are examples of a radically different approach
to architecture from the ideological and ne arts point of
view.
Architecture as lm inspiration
In the 1960s, it was possible to observe the specic feed-
back in which other activities in the range of pop culture
were inspired by architecture, in particular, the lm. A good
example of this phenomenon can be the lm by the clas-
sic of the new French nouvelle vague – Jean-Luc Godard
Alphaville
7
; the lm describes a vision of the dehumanised
7
The full title of the lm is as follows: Alphaville, une étrange
aventure de Lemmy Caution. It combines science– ction and noir cinema
by presenting a story about the society managed by Alpha 60 electronic
brain. The location of the lm was in Paris.
world, which can be understood as an indirect accusation
of modernism in architecture. Apart from Godard, the in-
uences of postmodernist iconography can be observed in
Antonioni’s lms and rst of all in Fellini’s lms (Eight
and a Half (1963), Satiricon (1969), Amarcord (1973)). In
his lms, Fellini used architectural space giving it symbolic
and ambiguous values in a way that was characteristic for
architectural postmodernism.
For architectonic creative activity, a science-ction trend
turned out to be the most signicant; in this trend, set designs
were created which were supposed to represent the future.