Shake your shakes off: thermal comfort in buffer zones
Weronika Lechowska
doi:10.5277/arc170403
Abstract
This article presents a methodology for assessing thermal comfort in building’s adjacent spaces, which may function as buffer zones. The game scenario and prototype model were proposed as the result of the research project. This prototype allows conducting simulations of the changes introduced by the player to the building’s model and consequences in the building’s thermal conditions. The created game algorithm includes the player’s actions, such as defining geometry, volume and openings in the building’s model; setting preferences (one or a multi player, members of the family) and describing the activity (metabolic rate). The algorithm also includes loops with additional changes, namely time of day and seasons, construction and insulation materials, small heat gains sources, virtual partitions, etc. Prototype analyses, conducted in Design Builder Energy Plus program, were focused on altering time, material, spatial, and energy settings in a theoretical building, located in Wrocław. The main aim of these simulations was to define best settings for the buffer zone, so that it will be possible to spend time there in the hottest week in summer and the coldest in winter. The project description also includes projected improvements and evaluation criteria for satisfying thermal comfort and happiness of the inhabitants.